Wed Jan 8 2020 09:50:23

Asterisk developer's documentation


__priv_data Struct Reference

Data Fields

size_t data_size
 
ao2_destructor_fn destructor_fn
 
ast_mutex_t lock
 
uint32_t magic
 
int ref_counter
 

Detailed Description

astobj2 objects are always preceded by this data structure, which contains a lock, a reference counter, the flags and a pointer to a destructor. The refcount is used to decide when it is time to invoke the destructor. The magic number is used for consistency check. XXX the lock is not always needed, and its initialization may be expensive. Consider making it external.

Definition at line 47 of file astobj2.c.

Field Documentation

size_t data_size

for stats

Definition at line 52 of file astobj2.c.

Referenced by internal_ao2_alloc(), and internal_ao2_ref().

ao2_destructor_fn destructor_fn

Definition at line 50 of file astobj2.c.

Referenced by internal_ao2_alloc(), and internal_ao2_ref().

uint32_t magic

magic number. This is used to verify that a pointer passed in is a valid astobj2

Definition at line 55 of file astobj2.c.

Referenced by internal_ao2_alloc(), and INTERNAL_OBJ().

int ref_counter

Definition at line 49 of file astobj2.c.

Referenced by internal_ao2_alloc(), and internal_ao2_ref().


The documentation for this struct was generated from the following file: