#include "asterisk.h"
#include "console_video.h"
#include "asterisk/lock.h"
#include "asterisk/frame.h"
#include "asterisk/utils.h"
#include <math.h>
Go to the source code of this file.
Enumerations | |
enum | { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_SRC1, WIN_SRC2, WIN_SRC3, WIN_SRC4, WIN_SRC5, WIN_SRC6, WIN_SRC7, WIN_SRC8, WIN_SRC9, WIN_MAX } |
Functions | |
static struct gui_info * | cleanup_sdl (struct gui_info *g, int n) |
static void | eventhandler (struct video_desc *env, const char *caption) |
static int | keypad_cfg_read (struct gui_info *gui, const char *val) |
static void | sdl_setup (struct video_desc *env) |
static void | show_frame (struct video_desc *env, int out) |
anonymous enum |
WIN_LOCAL | |
WIN_REMOTE | |
WIN_KEYPAD | |
WIN_SRC1 | |
WIN_SRC2 | |
WIN_SRC3 | |
WIN_SRC4 | |
WIN_SRC5 | |
WIN_SRC6 | |
WIN_SRC7 | |
WIN_SRC8 | |
WIN_SRC9 | |
WIN_MAX |
Definition at line 93 of file console_gui.c.
static struct gui_info* cleanup_sdl | ( | struct gui_info * | g, | |
int | n | |||
) | [static, read] |
Definition at line 100 of file console_gui.c.
static void eventhandler | ( | struct video_desc * | env, | |
const char * | caption | |||
) | [static] |
Definition at line 101 of file console_gui.c.
static int keypad_cfg_read | ( | struct gui_info * | gui, | |
const char * | val | |||
) | [static] |
Definition at line 102 of file console_gui.c.
static void sdl_setup | ( | struct video_desc * | env | ) | [static] |
Definition at line 99 of file console_gui.c.
static void show_frame | ( | struct video_desc * | env, | |
int | out | |||
) | [static] |