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Data Structures | |
struct | ast_speech |
struct | ast_speech_engine |
struct | ast_speech_result |
Enumerations | |
enum | ast_speech_flags { AST_SPEECH_QUIET = (1 << 0), AST_SPEECH_SPOKE = (1 << 1), AST_SPEECH_HAVE_RESULTS = (1 << 2) } |
enum | ast_speech_results_type { AST_SPEECH_RESULTS_TYPE_NORMAL = 0, AST_SPEECH_RESULTS_TYPE_NBEST } |
enum | ast_speech_states { AST_SPEECH_STATE_NOT_READY = 0, AST_SPEECH_STATE_READY, AST_SPEECH_STATE_WAIT, AST_SPEECH_STATE_DONE } |
Functions | |
int | ast_speech_change (struct ast_speech *speech, char *name, const char *value) |
Change an engine specific attribute. | |
int | ast_speech_change_results_type (struct ast_speech *speech, enum ast_speech_results_type results_type) |
Change the type of results we want. | |
int | ast_speech_change_state (struct ast_speech *speech, int state) |
Change state of a speech structure. | |
int | ast_speech_destroy (struct ast_speech *speech) |
Destroy a speech structure. | |
int | ast_speech_dtmf (struct ast_speech *speech, const char *dtmf) |
Signal to the engine that DTMF was received. | |
int | ast_speech_grammar_activate (struct ast_speech *speech, char *grammar_name) |
Activate a grammar on a speech structure. | |
int | ast_speech_grammar_deactivate (struct ast_speech *speech, char *grammar_name) |
Deactivate a grammar on a speech structure. | |
int | ast_speech_grammar_load (struct ast_speech *speech, char *grammar_name, char *grammar) |
Load a grammar on a speech structure (not globally). | |
int | ast_speech_grammar_unload (struct ast_speech *speech, char *grammar_name) |
Unload a grammar. | |
ast_speech * | ast_speech_new (char *engine_name, int formats) |
Create a new speech structure. | |
int | ast_speech_register (struct ast_speech_engine *engine) |
Register a speech recognition engine. | |
int | ast_speech_results_free (struct ast_speech_result *result) |
Free a set of results. | |
ast_speech_result * | ast_speech_results_get (struct ast_speech *speech) |
Get speech recognition results. | |
void | ast_speech_start (struct ast_speech *speech) |
Indicate to the speech engine that audio is now going to start being written. | |
int | ast_speech_unregister (char *engine_name) |
Unregister a speech recognition engine. | |
int | ast_speech_write (struct ast_speech *speech, void *data, int len) |
Write audio to the speech engine. |
Definition in file speech.h.
enum ast_speech_flags |
Definition at line 31 of file speech.h.
00031 { 00032 AST_SPEECH_QUIET = (1 << 0), /* Quiet down output... they are talking */ 00033 AST_SPEECH_SPOKE = (1 << 1), /* Speaker spoke! */ 00034 AST_SPEECH_HAVE_RESULTS = (1 << 2), /* Results are present */ 00035 };
Definition at line 45 of file speech.h.
00045 { 00046 AST_SPEECH_RESULTS_TYPE_NORMAL = 0, 00047 AST_SPEECH_RESULTS_TYPE_NBEST, 00048 };
enum ast_speech_states |
AST_SPEECH_STATE_NOT_READY | |
AST_SPEECH_STATE_READY | |
AST_SPEECH_STATE_WAIT | |
AST_SPEECH_STATE_DONE |
Definition at line 38 of file speech.h.
00038 { 00039 AST_SPEECH_STATE_NOT_READY = 0, /* Not ready to accept audio */ 00040 AST_SPEECH_STATE_READY, /* Accepting audio */ 00041 AST_SPEECH_STATE_WAIT, /* Wait for results to become available */ 00042 AST_SPEECH_STATE_DONE, /* Processing is all done */ 00043 };
int ast_speech_change | ( | struct ast_speech * | speech, | |
char * | name, | |||
const char * | value | |||
) |
Change an engine specific attribute.
Definition at line 166 of file res_speech.c.
References ast_speech_engine::change, and ast_speech::engine.
Referenced by handle_speechset(), and speech_engine_write().
00167 { 00168 return (speech->engine->change ? speech->engine->change(speech, name, value) : -1); 00169 }
int ast_speech_change_results_type | ( | struct ast_speech * | speech, | |
enum ast_speech_results_type | results_type | |||
) |
Change the type of results we want.
Definition at line 262 of file res_speech.c.
References ast_speech_engine::change_results_type, ast_speech::engine, and ast_speech::results_type.
Referenced by speech_results_type_write().
00263 { 00264 speech->results_type = results_type; 00265 00266 return (speech->engine->change_results_type ? speech->engine->change_results_type(speech, results_type) : 0); 00267 }
int ast_speech_change_state | ( | struct ast_speech * | speech, | |
int | state | |||
) |
Change state of a speech structure.
Definition at line 245 of file res_speech.c.
References ast_set_flag, AST_SPEECH_SPOKE, and AST_SPEECH_STATE_WAIT.
Referenced by ast_speech_new(), handle_speechrecognize(), and speech_background().
00246 { 00247 int res = 0; 00248 00249 switch (state) { 00250 case AST_SPEECH_STATE_WAIT: 00251 /* The engine heard audio, so they spoke */ 00252 ast_set_flag(speech, AST_SPEECH_SPOKE); 00253 default: 00254 speech->state = state; 00255 break; 00256 } 00257 00258 return res; 00259 }
int ast_speech_destroy | ( | struct ast_speech * | speech | ) |
Destroy a speech structure.
Definition at line 220 of file res_speech.c.
References ast_free, ast_mutex_destroy(), ast_speech_results_free(), ast_speech_engine::destroy, ast_speech::engine, ast_speech::lock, ast_speech::processing_sound, and ast_speech::results.
Referenced by destroy_callback(), handle_speechdestroy(), launch_asyncagi(), speech_background(), speech_create(), and speech_destroy().
00221 { 00222 int res = 0; 00223 00224 /* Call our engine so we are destroyed properly */ 00225 speech->engine->destroy(speech); 00226 00227 /* Deinitialize the lock */ 00228 ast_mutex_destroy(&speech->lock); 00229 00230 /* If results exist on the speech structure, destroy them */ 00231 if (speech->results) 00232 ast_speech_results_free(speech->results); 00233 00234 /* If a processing sound is set - free the memory used by it */ 00235 if (speech->processing_sound) 00236 ast_free(speech->processing_sound); 00237 00238 /* Aloha we are done */ 00239 ast_free(speech); 00240 00241 return res; 00242 }
int ast_speech_dtmf | ( | struct ast_speech * | speech, | |
const char * | dtmf | |||
) |
Signal to the engine that DTMF was received.
Definition at line 151 of file res_speech.c.
References AST_SPEECH_STATE_READY, ast_speech_engine::dtmf, ast_speech::engine, and ast_speech::state.
Referenced by speech_background().
00152 { 00153 int res = 0; 00154 00155 if (speech->state != AST_SPEECH_STATE_READY) 00156 return -1; 00157 00158 if (speech->engine->dtmf != NULL) { 00159 res = speech->engine->dtmf(speech, dtmf); 00160 } 00161 00162 return res; 00163 }
int ast_speech_grammar_activate | ( | struct ast_speech * | speech, | |
char * | grammar_name | |||
) |
Activate a grammar on a speech structure.
Definition at line 63 of file res_speech.c.
References ast_speech_engine::activate, and ast_speech::engine.
Referenced by handle_speechactivategrammar(), and speech_activate().
00064 { 00065 return (speech->engine->activate ? speech->engine->activate(speech, grammar_name) : -1); 00066 }
int ast_speech_grammar_deactivate | ( | struct ast_speech * | speech, | |
char * | grammar_name | |||
) |
Deactivate a grammar on a speech structure.
Definition at line 69 of file res_speech.c.
References ast_speech_engine::deactivate, and ast_speech::engine.
Referenced by handle_speechdeactivategrammar(), and speech_deactivate().
00070 { 00071 return (speech->engine->deactivate ? speech->engine->deactivate(speech, grammar_name) : -1); 00072 }
int ast_speech_grammar_load | ( | struct ast_speech * | speech, | |
char * | grammar_name, | |||
char * | grammar | |||
) |
Load a grammar on a speech structure (not globally).
Definition at line 75 of file res_speech.c.
References ast_speech::engine, and ast_speech_engine::load.
Referenced by handle_speechloadgrammar(), and speech_load().
00076 { 00077 return (speech->engine->load ? speech->engine->load(speech, grammar_name, grammar) : -1); 00078 }
int ast_speech_grammar_unload | ( | struct ast_speech * | speech, | |
char * | grammar_name | |||
) |
Unload a grammar.
Definition at line 81 of file res_speech.c.
References ast_speech::engine, and ast_speech_engine::unload.
Referenced by handle_speechunloadgrammar(), and speech_unload().
00082 { 00083 return (speech->engine->unload ? speech->engine->unload(speech, grammar_name) : -1); 00084 }
struct ast_speech* ast_speech_new | ( | char * | engine_name, | |
int | formats | |||
) |
Create a new speech structure.
Definition at line 172 of file res_speech.c.
References ast_best_codec(), ast_calloc, AST_FORMAT_SLINEAR, ast_free, ast_mutex_destroy(), ast_mutex_init(), ast_speech_change_state(), AST_SPEECH_STATE_NOT_READY, ast_speech_engine::create, ast_speech::engine, find_engine(), format, and ast_speech_engine::formats.
Referenced by handle_speechcreate(), and speech_create().
00173 { 00174 struct ast_speech_engine *engine = NULL; 00175 struct ast_speech *new_speech = NULL; 00176 int format = AST_FORMAT_SLINEAR; 00177 00178 /* Try to find the speech recognition engine that was requested */ 00179 if (!(engine = find_engine(engine_name))) 00180 return NULL; 00181 00182 /* Before even allocating the memory below do some codec negotiation, we choose the best codec possible and fall back to signed linear if possible */ 00183 if ((format = (engine->formats & formats))) 00184 format = ast_best_codec(format); 00185 else if ((engine->formats & AST_FORMAT_SLINEAR)) 00186 format = AST_FORMAT_SLINEAR; 00187 else 00188 return NULL; 00189 00190 /* Allocate our own speech structure, and try to allocate a structure from the engine too */ 00191 if (!(new_speech = ast_calloc(1, sizeof(*new_speech)))) 00192 return NULL; 00193 00194 /* Initialize the lock */ 00195 ast_mutex_init(&new_speech->lock); 00196 00197 /* Make sure no results are present */ 00198 new_speech->results = NULL; 00199 00200 /* Copy over our engine pointer */ 00201 new_speech->engine = engine; 00202 00203 /* Can't forget the format audio is going to be in */ 00204 new_speech->format = format; 00205 00206 /* We are not ready to accept audio yet */ 00207 ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY); 00208 00209 /* Pass ourselves to the engine so they can set us up some more and if they error out then do not create a structure */ 00210 if (engine->create(new_speech, format)) { 00211 ast_mutex_destroy(&new_speech->lock); 00212 ast_free(new_speech); 00213 new_speech = NULL; 00214 } 00215 00216 return new_speech; 00217 }
int ast_speech_register | ( | struct ast_speech_engine * | engine | ) |
Register a speech recognition engine.
Definition at line 270 of file res_speech.c.
References ast_log(), AST_RWLIST_INSERT_HEAD, AST_RWLIST_UNLOCK, AST_RWLIST_WRLOCK, ast_verb, ast_speech_engine::create, default_engine, ast_speech_engine::destroy, find_engine(), LOG_WARNING, ast_speech_engine::name, and ast_speech_engine::write.
00271 { 00272 struct ast_speech_engine *existing_engine = NULL; 00273 int res = 0; 00274 00275 /* Confirm the engine meets the minimum API requirements */ 00276 if (!engine->create || !engine->write || !engine->destroy) { 00277 ast_log(LOG_WARNING, "Speech recognition engine '%s' did not meet minimum API requirements.\n", engine->name); 00278 return -1; 00279 } 00280 00281 /* If an engine is already loaded with this name, error out */ 00282 if ((existing_engine = find_engine(engine->name))) { 00283 ast_log(LOG_WARNING, "Speech recognition engine '%s' already exists.\n", engine->name); 00284 return -1; 00285 } 00286 00287 ast_verb(2, "Registered speech recognition engine '%s'\n", engine->name); 00288 00289 /* Add to the engine linked list and make default if needed */ 00290 AST_RWLIST_WRLOCK(&engines); 00291 AST_RWLIST_INSERT_HEAD(&engines, engine, list); 00292 if (!default_engine) { 00293 default_engine = engine; 00294 ast_verb(2, "Made '%s' the default speech recognition engine\n", engine->name); 00295 } 00296 AST_RWLIST_UNLOCK(&engines); 00297 00298 return res; 00299 }
int ast_speech_results_free | ( | struct ast_speech_result * | result | ) |
Free a set of results.
Definition at line 93 of file res_speech.c.
References ast_free, AST_LIST_NEXT, ast_speech_result::grammar, and ast_speech_result::text.
Referenced by ast_speech_destroy(), and ast_speech_start().
00094 { 00095 struct ast_speech_result *current_result = result, *prev_result = NULL; 00096 int res = 0; 00097 00098 while (current_result != NULL) { 00099 prev_result = current_result; 00100 /* Deallocate what we can */ 00101 if (current_result->text != NULL) { 00102 ast_free(current_result->text); 00103 current_result->text = NULL; 00104 } 00105 if (current_result->grammar != NULL) { 00106 ast_free(current_result->grammar); 00107 current_result->grammar = NULL; 00108 } 00109 /* Move on and then free ourselves */ 00110 current_result = AST_LIST_NEXT(current_result, list); 00111 ast_free(prev_result); 00112 prev_result = NULL; 00113 } 00114 00115 return res; 00116 }
struct ast_speech_result* ast_speech_results_get | ( | struct ast_speech * | speech | ) |
Get speech recognition results.
Definition at line 87 of file res_speech.c.
References ast_speech::engine, and ast_speech_engine::get.
Referenced by handle_speechrecognize(), and speech_background().
void ast_speech_start | ( | struct ast_speech * | speech | ) |
Indicate to the speech engine that audio is now going to start being written.
Definition at line 119 of file res_speech.c.
References ast_clear_flag, AST_SPEECH_HAVE_RESULTS, AST_SPEECH_QUIET, ast_speech_results_free(), AST_SPEECH_SPOKE, ast_speech::engine, ast_speech::results, and ast_speech_engine::start.
Referenced by handle_speechrecognize(), speech_background(), and speech_start().
00120 { 00121 00122 /* Clear any flags that may affect things */ 00123 ast_clear_flag(speech, AST_SPEECH_SPOKE); 00124 ast_clear_flag(speech, AST_SPEECH_QUIET); 00125 ast_clear_flag(speech, AST_SPEECH_HAVE_RESULTS); 00126 00127 /* If results are on the structure, free them since we are starting again */ 00128 if (speech->results) { 00129 ast_speech_results_free(speech->results); 00130 speech->results = NULL; 00131 } 00132 00133 /* If the engine needs to start stuff up, do it */ 00134 if (speech->engine->start) 00135 speech->engine->start(speech); 00136 00137 return; 00138 }
int ast_speech_unregister | ( | char * | engine_name | ) |
Unregister a speech recognition engine.
Definition at line 302 of file res_speech.c.
References AST_RWLIST_FIRST, AST_RWLIST_REMOVE_CURRENT, AST_RWLIST_TRAVERSE_SAFE_BEGIN, AST_RWLIST_TRAVERSE_SAFE_END, AST_RWLIST_UNLOCK, AST_RWLIST_WRLOCK, ast_strlen_zero(), ast_verb, default_engine, and ast_speech_engine::name.
00303 { 00304 struct ast_speech_engine *engine = NULL; 00305 int res = -1; 00306 00307 if (ast_strlen_zero(engine_name)) 00308 return -1; 00309 00310 AST_RWLIST_WRLOCK(&engines); 00311 AST_RWLIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) { 00312 if (!strcasecmp(engine->name, engine_name)) { 00313 /* We have our engine... removed it */ 00314 AST_RWLIST_REMOVE_CURRENT(list); 00315 /* If this was the default engine, we need to pick a new one */ 00316 if (!default_engine) 00317 default_engine = AST_RWLIST_FIRST(&engines); 00318 ast_verb(2, "Unregistered speech recognition engine '%s'\n", engine_name); 00319 /* All went well */ 00320 res = 0; 00321 break; 00322 } 00323 } 00324 AST_RWLIST_TRAVERSE_SAFE_END; 00325 AST_RWLIST_UNLOCK(&engines); 00326 00327 return res; 00328 }
int ast_speech_write | ( | struct ast_speech * | speech, | |
void * | data, | |||
int | len | |||
) |
Write audio to the speech engine.
Definition at line 141 of file res_speech.c.
References AST_SPEECH_STATE_READY, ast_speech::engine, ast_speech::state, and ast_speech_engine::write.
Referenced by handle_speechrecognize(), and speech_background().
00142 { 00143 /* Make sure the speech engine is ready to accept audio */ 00144 if (speech->state != AST_SPEECH_STATE_READY) 00145 return -1; 00146 00147 return speech->engine->write(speech, data, len); 00148 }